If you want to use RFPS interaction instead, you can answer No. It may also ask if you want to add a Selector for the Dialogue System's interaction system.It will also add an FPS Lua Bridge to FPS Player that syncs RFPS and the Dialogue System as described in How to Disable Player Control During Conversations.This will add components to FPS Player to make it work smoothly with the Dialogue System, as described in How to Disable Player Control During Conversations. Select menu item Tools → Pixel Crushers → Dialogue System → Third Party → Realistic FPS Prefab → Disable Gameplay In Conversations.Add an RFPS player prefab if one isn't already in the scene.Add a Dialogue Manager GameObject (e.g., from Prefabs) to your scene.Once you've imported the packages and fixed the Input Manager, follow these steps to set up your scene: At this point you can jump to the Example Scenes if you'd like to get a preview of how the integration works before continuing to set up your own scene.
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